Little Army

Posted: July 17th, 2012 | Author: Mattias Hallqvist | Filed under: Lab | No Comments »


Description

An army prototype created as part of a “PI, Vectors and movement” class I held at Perfect Fools 2011.

AS 3.0

Link

http://www.nook.se/media/projects/lab/LittleArmy/


Update

Posted: February 4th, 2012 | Author: Mattias Hallqvist | Filed under: Lab, Work | No Comments »


I need to inform you that the content below this post is pretty old. Since the last post I’ve been an employee at Perfect Fools but currently I’m on paternity leave. As soon as I get the chance I will update the site with some new stuff!


Wind Engine

Posted: April 22nd, 2010 | Author: Mattias Hallqvist | Filed under: Lab | No Comments »


Description

A little engine consisting of wind and leaves.
Click a wind to move it. Hold mouse button to change its direction.

AS 3.0

Link

http://www.nook.se/media/projects/lab/WindEngine/


Memory game (MTV / Stadium)

Posted: March 24th, 2010 | Author: Mattias Hallqvist | Filed under: Work | No Comments »

 

Description

A memory game with highscore.

Performance
  • Programming (AS3)
Noteworthy
  • Uses the native 3D features of Flash 10.


Client: MTV
Agency: Tewonder
Production period: Mar 2010
Developing time used: 35 h

Link

http://www.mtv.se/quiz/stadium


Christmas campaign 2009 (Indiska)

Posted: February 18th, 2010 | Author: Mattias Hallqvist | Filed under: Work | No Comments »


Description

A calendar type Christmas campaign in two languages.

Performance
  • Programming (AS3)
  • XML
Noteworthy
  • Text, images and each object’s properties are all controlled by external XML.


Client: Indiska
Agency: Tewonder
Production period: Nov 2009
Developing time used: 70 h

Link

http://www.nook.se/media/projects/work/Indiska_ChristmasCampaign2009/


Musikmaskinen (SR)

Posted: February 18th, 2010 | Author: Mattias Hallqvist | Filed under: Work | No Comments »


Description

The aim of this application was to present a simple and fun music composer for kids. The songs are built using musical blocks or loops on four different tracks.
The songs can be saved and sent to friends.

Performance
  • Programming (AS2)
Noteworthy
  • The main task of the application was to be able to play external mp3-files synchronised. Flash is known for having problems with this but I eventually found a way to get stable playback. It resulted in a unique sound engine capable of playing external (or internal) sounds synchronised and with the possibility to add and remove sounds while it’s playing.
    The sound engine is based on musical components such as BPM, bars, timesign etc.


Client: SR
Agency: Tewonder
Production period: Oct 2009 – Nov 2009
Developing time used: 60 h

Link

Demo: http://www.youtube.com/watch?v=oX0ySXbRiVU
Application: http://sverigesradio.se/radioapan/studion/musikmaskinen/index.stm



Donald Duck cannon game (Egmont)

Posted: February 18th, 2010 | Author: Mattias Hallqvist | Filed under: Work | No Comments »


Description

A simple aim and shoot game made for the Swedish, Norwegian and Danish Donald Duck sites.
The graphics were static and had to follow strict Disney regulations so therefore the animation possibilities were slim.
All graphics and sounds were delivered by Egmont.

Performance
  • Programming (AS3)
  • Graphic editing
Noteworthy
  • The play area is endless.
  • All in game physics is based on vectors and circular collision.


Client: Egmont
Agency: Tewonder
Production period: Oct 2009 – Nov 2009
Developing time used: 60 h

Link

http://www.kalleanka.se/default.aspx?section=spill&category=Ankeborgsspel&gameId=3073


Pimpifyer (MTV / Hitta.se)

Posted: February 18th, 2010 | Author: Mattias Hallqvist | Filed under: Work | No Comments »


Description

A campaign promoting hitta.se and their “Gatubild” feature.
The user uploads a screenshot and the application automatically verifies and crops the image to fit. After adding graphic elements the user can upload their image to a database.

Performance
  • Programming (AS3)
Noteworthy
  • The application features a bitmap comparing method that can search for patterns in an image. Since differences in pixels can occur between systems and from image compression, the method includes a tunable error margin.


Client: MTV
Agency: Tewonder
Production period: Oct 2009
Developing time used: 70 h

Link

http://www.nook.se/media/projects/work/MTV_Pimpifyer/

NOTE: Since the campaign hitta.se has changed the appearance of the “Gatubild” application. Therefore you need to download this example image to be able to try it out.


Narkoswebben (KI)

Posted: February 18th, 2010 | Author: Mattias Hallqvist | Filed under: Work | No Comments »


Description

Narkoswebben (Narcosis web) is a site for children that are coming in for operation. The site needed a redesign and I was assigned to convert a play and learn booklet into a bunch of simple interactive flash applications.

Performance
  • Application design
  • Programming (AS3)
  • Graphic design
Noteworthy
  • The paint application has a pretty unique brushes-and-colours interface.


Client: KI
Agency: Ambient Media
Production period: Apr 2009 – Sep 2009
Developing time used: 160 h

Link

http://www.narkoswebben.se/upplev.php

NOTE: Click on the rightmost cube at the bottom to reach the applications. Open the paint application by clicking the easel with the brush and paint icon. The games are found within the boxes on the wall.


Tuff Tuff (SR / SVT)

Posted: February 18th, 2010 | Author: Mattias Hallqvist | Filed under: Work | No Comments »


Description

This endless “game” is intended for small kids and is meant to be a travel-and-explore-experience. By putting passengers in the wagons different elements of the game environment will change.

Performance
  • Programming (AS3)
  • XML
Noteworthy
  • The placement of all objects in the different worlds is controlled by rules set in an external XML. Based on those rules the placement is random meaning the game will look different each time.
  • Much effort has been put in using least number of graphic parts possible without the game ever feeling repetitive.
  • The sound was delivered by DinahMoe


Client: SR / SVT
Agency: Tewonder
Production period: Jan 2009 – May 2009
Developing time used: 160 h

Link

http://www.sr.se/barn/radioapan/tufftuff/


Candy launch (Candyking)

Posted: February 18th, 2010 | Author: Mattias Hallqvist | Filed under: Work | No Comments »


Description

A campaign introducing Karamellkungen’s new candy with multiple language support.

Performance
  • Programming (AS3)
  • Animation (stop motion)
  • XML
Noteworthy
  • All text and content order are controlled by external XML.


Client: Candyking
Agency: Tewonder
Production period: Dec 2008
Developing time used: 60 h

Link

Swedish: http://www.nook.se/media/projects/work/CandyKing_News/
Finish: http://www.nook.se/media/projects/work/CandyKing_News/index_FI.html


Record Union launch

Posted: February 18th, 2010 | Author: Mattias Hallqvist | Filed under: Work | No Comments »


Description

This was the promoting site for Record Union, an online distribution service launched early 2009.

Performance
  • All programming except for the dog’s animations. (AS3)
  • XML
Noteworthy
  • Behind the scene is a large XML-based question bank. When the user types a question the application tries to find the most relevant answer as well as related questions.
  • A special text writing class was built for this project that matches the written words to the narrator’s voice (seen in the dog’s speech bubble).


Client: Record Union
Agency: Tewonder
Production period: Nov 2008
Developing time used: 100 h

Link

http://www.nook.se/media/projects/work/RecordUnion_Phase1/

NOTE: Because the campaign is over, this is a beta version of the site where some of the features aren’t active.


Groovy Music (Sibelius)

Posted: February 18th, 2010 | Author: Mattias Hallqvist | Filed under: Work | No Comments »



Description

Groovy music is a series of three award winning programs from Sibelius. It’s a part of Sibelius’ educational suite and targets the elementary schools in UK and USA.
For more information see Groovy Music product home page.

Performance
  • Application design
  • Programming (AS2, lingo)
  • Graphic editing
Noteworthy
  • The flash movie is wrapped by a Director application that implements a MIDI-based music sequencer engine.


Client: Sibelius Ltd.
Production period: Sep 2004 – Jun 2007

Link

http://www.sibelius.com/products/groovy/


Tempo Modulator

Posted: February 18th, 2010 | Author: Mattias Hallqvist | Filed under: Lab | No Comments »


Description

This is an application that can simulate speed change in playback of mp3-files.
Originally it was made to make transcription of music easier, and as a feature for flash mp3-players. It can also be used as an effect by playing with the different values.

AS 2.0

Link

http://www.nook.se/media/projects/lab/TempoModulator/


Collision detection

Posted: February 18th, 2010 | Author: Mattias Hallqvist | Filed under: Lab | No Comments »


Description

Realistic circular collision detection including mass and friction (though the friction is bypassed in this example). This example has 100 objects on screen.

AS 3.0

Link

http://www.nook.se/media/projects/lab/CircularCollision/


Easy Encrypt

Posted: February 18th, 2010 | Author: Mattias Hallqvist | Filed under: Lab | No Comments »


Description

A simple encrypter/decrypter.

AS 2.0

Noteworthy
  • Each encryption is unique even if the message is the same.
Link

http://www.nook.se/media/projects/lab/EasyEncrypt/


Chord Transposer

Posted: February 18th, 2010 | Author: Mattias Hallqvist | Filed under: Lab | No Comments »


Description

A simple application intended to be used with lyrics-and-chords-charts found on the internet.

AS 2.0

Link

http://www.nook.se/media/projects/lab/ChordTransposer/


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